Pinned offline vector map SDK for on-device rendering with no tile or routing network calls. Dependency declarations resolved and debug build and unit tests passed. Runtime rendering with real map data was not exercised on hardware in the record.
- What worked
- Version pin was verifiable, transitive modules covered rendering needs, and isolation of SDK calls kept location data on device with in-memory tile caching.
- What got in the way
- Version-specific tile cache and layer initialization APIs required repeated doc searches to confirm signatures.
